Cigar Box Battles recently launched a new kickstarter to produce the next line in their awesome "plush" battle mats. What sets these mats apart is the fact that 1) they are made out of "teddy bear" fur, giving texture and definition to the terrain features, and 2) they are double-sided, allowing the purchaser to custom … Continue reading New Battle Mats
Bolt (re)Action
Once a month in the St. Louis area, the Big Muddy Historical Gaming Alliance hosts games on a Sunday at a store called Game Nite. Typically, you can pick between three games that are run simultaneously. Today featured a Napoleonics naval game (using Sails of Glory ships), a massive multi-board version of Axis and Allies, … Continue reading Bolt (re)Action
Father’s Day 2017
Last week on Father's day, my family went all out to honor me. I have such a great family, and I'm so thankful to God for them. They even graciously worked to indulge my wargaming hobby! Here's a run down of the day: We started off with a great time and powerful message at Element … Continue reading Father’s Day 2017
Hold The Line: Battle at Brandywine, Turn 11
With this fourth post, the Hold The Line: Battle at Brandywine continues. To read the earlier posts click here: part one, part two, and part three. Previous to this moment in the game, Knyphausen's troops made what turned out to be a rash decision to engage Washington across the Brandywine. Disadvantaged by the water and … Continue reading Hold The Line: Battle at Brandywine, Turn 11
Hold The Line: Battle at Brandywine, Turns 7 – 10
This is the third post describing the game play for the Battle at Brandywine from Worthington Games "Hold the Line." Click these links to see part one or part two. In the previous turn, the Americans made great progress, earning 3 Victory Points to match the British total. However, they remain greatly outnumbered. Can they … Continue reading Hold The Line: Battle at Brandywine, Turns 7 – 10
Hold The Line: Battle At Brandywine, Turns 3, 4, 5 & 6
This post reflects the continued battle report from the Battle at Brandywine, Sept. 11, 1777 using Worthington Games "Hold The Line." Click here to read about TURNS 1 and 2. TURN 3 As the turn begins, General Howe's forces arrive on the left side of the battlefield. Washington is now significantly out-numbered, though he has a … Continue reading Hold The Line: Battle At Brandywine, Turns 3, 4, 5 & 6
Hold The Line: Battle at Brandywine, Turns 1 and 2
This is the first time I've played the new remastered Hold The Line by Worthington Games, and I wanted to put it through its paces right from the start. The game includes 34 different scenarios with the base set, with the earlier ones being a little less complex, to help new gamers learn the rules. … Continue reading Hold The Line: Battle at Brandywine, Turns 1 and 2
Hold The Line: The American Revolution…by Worthington Games
Last year, I invested in the Kickstarter for the relaunch by Worthington Games of the classic American Revolutionary War game, Hold the Line. The game was a little delayed in it's release, but finally made it to my door step via the U.S. Postal Service on Dec 26, 2016. A few days later, I took … Continue reading Hold The Line: The American Revolution…by Worthington Games
Welcome To Wargames, Etc.
I was late to the party. It was 2010, and I was in my early 40's before I really discovered miniature wargames. Sure, I had played Stratego and Risk as a kid (and loved them both), and I had heard of Axis and Allies, but I was not really aware of the broader wargaming community … Continue reading Welcome To Wargames, Etc.